Unreal Engine 5.5 Preview

How did you fix the "Assertion failed: NumFailedFormats == 0 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\AudioDeviceManager.cpp] [Line: 378]
Failed to find these required AudioFormats: [ ‘BINKA’ ‘ADPCM’ ‘PCM’ ‘OPUS’ ‘RADA’ ] "
i’m having the same issue with my Build, it cooks and packages fine, and when i launch the EXE i get that error.
here’s what i tried:
Things i’ve tried:
Reinstalling UE
Adding: “[/Script/WindowsTargetPlatform.WindowsTargetSettings]
AudioDeviceModuleName=XAudio2” To the end of DefaultEngine.ini
Changing the audio compression setting
Reinstalling the Req’s for UE
Installed new Nvidia Drivers
Deleted the %Appdata/Local/unreal folder and rebuilt the project
Started a fresh project, built it, and it gave me the same error when launching the build game