# Unreal Engine 5.4 Preview

**URL:** <https://forums.unrealengine.com/t/unreal-engine-5-4-preview/1763516>\
**Category:** Announcements\
**Tags:** unreal-engine, Release\
**Created:** [March 20, 2024, 5:01pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-4-preview/1763516 "2024-03-20T17:01:09Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Subressor](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/subressor/32/1112012_2.png) [@Subressor](https://forums.unrealengine.com/u/Subressor)\
**Post date:** [March 20, 2024, 6:15pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-4-preview/1763516/4 "2024-03-20T18:15:26Z")

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Amazing features, great job EG Team!

However, there are a number of high severity, active bugs that have been reported by the community that don’t appear to be in the fix list? A big one being World Partition Tiles not loading with collision… Palworld suffers from this bug intermittently. A large number of the community were anticipating 5.4 would include a fix for this.

> [@Landscape Components Intermittently Loading with No Collision in Packaged Build](https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937/28):
>
> Sorry, I thought I replied to their post… Removing the Data Layers from the engine fixed it. Window → WorldPartition → Data Layers Remove all data layers in that window and actually delete them from the content browser. Save + Compile + Package Game, then test. Worked for me!

Has this already been fixed and is mentioned elsewhere?

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_[View the full topic](https://forums.unrealengine.com/t/unreal-engine-5-4-preview/1763516)._
