Unreal engine 5.3.2 crashes on startup

I attempted to migrate some c++ code files from Lyra Starter Game content such as Character, Settings and some features into my game, but now I’m having issues on opening my file from UE application and show’s me this error.

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00007ffb064ce0d8

UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

i’ve included plugins in build.cs, cleared biniries, cleaned in VS and started from engine, but code is compiling :slight_smile: