Unreal Engine 5.1 keeps crashing constantly on my machine. Is there a fix?

Hello! I ran into a similar issue when creating and running a test project in UE 5.2.1
My system: AORUS 15 XE4 (laptop). Intel Core i7 12700H, 32GB, 1TB SSD M.2, Nvidia RTX 3070Ti 8GB.

The following steps helped me:

  1. Clean installation of the newest Nvidia driver (Studio ver.)
  2. Clean installation of the newest Intel Iris Xe integrated graphics card driver
  3. Disabling the in-game overlay in the Nvidia Experience settings
  4. Disabling “Switch OSD” in Gigabyte Control Center settings (important) and creating profile for UE executable file (UnrealEditor.exe) in setup of NVIDIA Control Panel, with the following mandatory tweaks →
  5. MFAA - Off (important)
  6. Streaming optimization - Auto
  7. Low Latency Mode - Off (important)
  8. FXAA - Off (important)
  9. Triple Buffering - On (important)

I hope, this helps those, who want to work with the new version of the engine, on a laptop with NVIDIA OPTIMUS technology and new generations of hybrid CPU architecture.

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