# Unreal Engine 5.0 Preview

**URL:** <https://forums.unrealengine.com/t/unreal-engine-5-0-preview/500950>\
**Category:** Announcements\
**Tags:** unreal-engine, UE5-0, Release\
**Created:** [February 22, 2022, 3:02pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-0-preview/500950 "2022-02-22T15:02:18Z")\
**Posts on this page:** 1\
**Showing post:** 137

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**Author:** ![JaredTherriault](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jaredtherriault/32/1194499_2.png) [@JaredTherriault](https://forums.unrealengine.com/u/JaredTherriault)\
**Post date:** [February 24, 2022, 7:34pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-0-preview/500950/137 "2022-02-24T19:34:23Z")

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It’s not in the first post, but I worked on an engine plugin called the Console Variables Editor during this sprint that I’d love to get some user feedback on. It allows you to save a preset of your often-used console variables and commands essentially granting you a control panel with sliders and other inputs to edit these values quickly. Enable it here and find it in the Tools menu at “Console Variables”:

 ![cvarplug](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/c/d/acd0788c12681ab4ae6a537048c074a5a2c6b1b1.png)

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[Runtime DataTable](https://www.unrealengine.com/marketplace/en-US/product/4c7c4f8d523f4c90b2e26d23502c526c) : Import and export game data to and from CSV or Google Sheets while your game is running!

[GSheets Operator](https://www.unrealengine.com/marketplace/en-US/product/aa61e3df41fa46629d73ab59cacf9429) : Interface with Google Sheets, add new and delete old sheets, edit columns and rows, make in-game spreadsheets and more!

[easyCSV](https://www.unrealengine.com/marketplace/en-US/product/b25b855096e74d088d7553ccbe4072f2) : Read data from any CSV and put them in an easy-to-access string map!

[iTween](https://forums.unrealengine.com/t/open-beta-procedural-on-the-fly-animation-in-ue4-itween/10472) : Free, smooth, procedural object animation

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