Unreal Engine 4 system

Can anyone or staff tell me why do Unreal Engine 4 makes things so complicated?

Player1 : W,S
Player2 : UpArrow , Down Arrow

I just wanted to setup two players with different control , use me 1 day but still can’t find the answer.
In unity it will just take me 5 minutes.

Add the different key events in the project settings and have two player controllers, one which receives the W and S events and one which receives the ArrowUp and ArrowDown Events. Very easy :cool: Have you tried reading the documentation about Input stuff?

Thanks a Lot , Yes I did but the information are bit and piece . which make me so hard to connect them together . But I will try it again.

try to again no hope even I setup up two controllers ,