Unreal Engine 4 or Cry engine 3. Why?

Disagree. CryEngine still uses the old Specular/Lambert methods for their shading. If somebody knows HOW to use Unreal properly, it can **** all over CryEngine.

CryEngine runs terribly, on almost all hardware. Does anybody remember the specs for Crysis 2 when it came out? Utterly ridiculous, in some respects they still are! Unreal scales it’s renderer to every platform, and it ALWAYS runs well. Good Graphics isn’t just about being able to light things nicely, it’s about performance as well.

Koola’s visualizations, combined with the Unreal Paris example recently put CryEngine to shame. Don’t get me wrong, it looked stunning back in it’s day, but nowadays I personally think it’s massively outclasses.