Unreal Engine 4 or Cry engine 3. Why?

I went from Unity after finishing a project to CE3.

My first month on CE3 just ran out. Honestly - I quite liked it. It has a pretty steep learning curve, but once you get your head around it I found it quite powerful.

In regards to the post above about 2D Textures with the Photoshop plugin and importing of models - I dunno, I never really found that. The model import process can be a pain if you want collisions, since you need to add your proxies but other than that I found it was fine.

That being said though, I didn’t renew my subscription now that it has ran out. I’ve dabbled with Unreal in the past and I believe it’s powerful as all hell - I just bought a subscription and I’m going to make the switch.

I saw the same question asked on the CryEngine forums - it always seems as if it’s going to be a bias answer depending on what forum you’re on.

Overall, I feel CE3 is personalised for CryTek. EaaS is powerful, but as an indie/one man team it’s probably going to take a bit to get to know and actually bring about something decent.