We’re currently having issues attempting to boot our Win10 title in offline mode.
Is there any configuration we need to make to allow our title to run offline? Currently when we call SystemUI::ShowAccountPickerAsync() when offline, it throws a bunch of internal exceptions (inside Microsoft.Xbox.Services.dll) and warns of an incorrect parameter.
Exception thrown at 0x00007FFFD4199E08 (KernelBase.dll) in MyGame.exe: 0x40080201: WinRT originate error (parameters: 0x0000000080070057, 0x000000000000001D, 0x00000003DF74C520).
Exception thrown at 0x00007FFFD4199E08 in MyGame.exe: Microsoft C++ exception: Platform::InvalidArgumentException ^ at memory location 0x00000003DF74CAF0. HRESULT:0x80070057 The parameter is incorrect.
WinRT information: The parameter is incorrect.
Our parameters into ShowAccountPickerAsync are the same in both online and offline mode, so I believe it’s failing internally.