Unreal Engine 4.26 Preview

Awesome update! I have a question for Chaos cache simulation as well as strains and anchors.

Am I doing something wrong? Because I cannot find anything to do with caching simulations like 4.23. I also can’t find anything to do with strains (like radial strains to cause the destruction) as well as anchors, to keep geometry collections intact at certain points.

Can someone please point me in the right direction?

Thank you!