Here’s the list of all the new plugins for anyone interested. Has anyone figured out what the ‘EnhancedInput’ one is yet?
~$ find /mnt/{c,c,d}/git/UnrealEngine/Engine/Plugins/ -type d -name 'Source' | grep -v ThirdParty | awk -F/ '{print $(NF-1)}' | sort | uniq -u
ARUtilities
ActorPalette
AssetSearch
AzureSpatialAnchorsForARCore
AzureSpatialAnchorsForARKit
CascadeToNiagaraConverter
ChaosCaching
ChaosVehiclesPlugin
ChunkDownloader
ColorCorrectRegions
ContentBrowserAssetDataSource
ContentBrowserClassDataSource
ContentBrowserFileDataSource
CustomizableSequencerTracks
DMXFixtures
DMXPixelMapping
DataprepGeometryOperations
DatasmithRuntime
EnhancedInput
EnvironmentQueryEditor
ExampleAssetEditor
FullBodyIK
GPULightmass
GizmoEdMode
GizmoFramework
HLMedia
LiveLinkXR
LuminPlatformFeatures
MagicLeapBLE
MotionTrailEditorMode
MoviePipelineMaskRenderPass
MultiUserTakes
NetworkPredictionInsights
OSCModulationMixing
OnlineSubsystemApple
OpenXREyeTracker
OpenXRHandTracking
OpenXRMsftHandInteraction
PluginUtils
PropertyAccess
PropertyAccessNode
RHITests
RigLogic
SlateInsights
StageMonitoring
Switchboard
TextureShare
UE4ML
VCamCore
VirtualHeightfieldMesh
WinDualShock
XRVisualization