Unreal Engine 4.23 Crash SparseArray

Hi everyone!

I’ve encountered a crash during developing and playing my game (in the editor). I don’t use C++, only blueprints. Please help me to fix it. Here’s code:



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EpicAccountId:43658307e1084ef2a113e9836ea2d91b

Assertion failed: AllocationFlags[Index] [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Containers/SparseArray.h] [Line: 272]

UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_Core
UE4Editor_AIModule
UE4Editor_AIModule
UE4Editor_AIModule
UE4Editor_AIModule
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Engine
UE4Editor_AIModule
UE4Editor_AIModule
UE4Editor_AIModule
UE4Editor_AIModule
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll