Unreal engine 4.11.2 crash SEGV_MAPERR at 0x3

Hey Playrok,

Would you mind creating a new thread for this issue in the Bug Reports section, as it’s difficult to tell whether it is the same as originally posted, and we’d like to investigate it separately as a result.

In the new thread, please provide:

  • The machine ID and ensure to send and close the crash reporter window if you’re getting one
  • Logs from your project’s Saved->Logs folder
  • Repro steps if you are able to reproduce the issue in a clean project.

Thanks, and sorry for the delay