Usually after I compile some shaders, and then I want to switch to another application to use, Mac will automatically switch to UE editor.
As long as I click the mouse in another application’s window, Mac will automatically activate and front the editor window.
If I click anywhere on other desktops or applications, the desktop will automatically switch to the desktop where the editor is located and the editor window will be activated.
This problem makes it impossible for me to use any other application unless I quit editor.
When I restart the editor, the problem can be solved until I compile shaders again.