# Unreal Editor 5.3.2 Missing Path Tracer Renderer

**URL:** <https://forums.unrealengine.com/t/unreal-editor-5-3-2-missing-path-tracer-renderer/1625161>\
**Category:** Rendering\
**Tags:** hardware, Path-Tracer, unreal-engine, Ray-Tracing\
**Created:** [January 19, 2024, 12:42am UTC](https://forums.unrealengine.com/t/unreal-editor-5-3-2-missing-path-tracer-renderer/1625161 "2024-01-19T00:42:40Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![UnrealLogan](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UnrealLogan](https://forums.unrealengine.com/u/UnrealLogan)\
**Post date:** [January 19, 2024, 12:42am UTC](https://forums.unrealengine.com/t/unreal-editor-5-3-2-missing-path-tracer-renderer/1625161/1 "2024-01-19T00:42:41Z")

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Hello everyone,

I am working in Unreal Engine 5.3.2 for a film project for school, and have been using the Unreal Engine 5.3 variants with no issues so far. Today, when I was looking to setup rendering in Path Tracer mode on the school computers, I noticed that I did not have the option to do so. In my settings, I have Path Tracer enabled, I have hardware Ray Tracing enabled, and I have my default RHI set to DX12. Despite toggling and re-enabling these settings, I still have not gotten any way to load the path tracer.

The school computers use Nvidia Quadros M4000s, and I havent seen any other mentions of issues with this card. I have tried using the method listed here: [Solved : Cant Enable RayTracing in UE5 (gtx 1060)(Nvidia Pascal) - #24 by Julian\_Stys](https://forums.unrealengine.com/t/solved-cant-enable-raytracing-in-ue5-gtx-1060-nvidia-pascal/231479/24) , but that didnt work.

Is there any known way to fix this problem? As someone who is unfamiliar with coding, I don’t really know where to look to fix this.

Thanks everyone for your time, and I hope to hear back from folks soon.
