LoginId:77f1f3e643269d8d137e369c91a9ae3b
EpicAccountId:972b60af495c49ee8bb16501afe11f0f
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000000000000
UnrealEditor_AssetRegistry!UE::AssetRegistry::Utils::EnumerateAllMemoryAssets() [D:\build++UE5\Sync\Engine\Source\Runtime\AssetRegistry\Private\AssetRegistry.cpp:2654]
UnrealEditor_AssetRegistry!UAssetRegistryImpl::GetAllAssets() [D:\build++UE5\Sync\Engine\Source\Runtime\AssetRegistry\Private\AssetRegistry.cpp:2586]
UnrealEditor_UnrealEd!FUnrealEdMisc::TickAssetAnalytics() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdMisc.cpp:849]
UnrealEditor_UnrealEd!UEditorEngine::Tick() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:2350]
UnrealEditor_UnrealEd!UUnrealEdEngine::Tick() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:550]
UnrealEditor!FEngineLoop::Tick() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5921]
UnrealEditor!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:180]
UnrealEditor!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
UnrealEditor!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
UnrealEditor!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
UnrealEditor!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll