Unreal crash after pressing Play

I was just typing code and added a UE_LOG(LogTemp, Warning, TEXT(“Hitting %s”), *ObjectHit); line.
It compiles normally and after I press play the editor immediately crashes.
Tried commenting out the line and recompiling but it still crashes after Play.
I don’t get any meaningful information about the crash as seen here:

Not quite sure where to go from here. Any info would be appreciated.
If I can provide any more information let me know.

Solved it.
Checked out the project on github, deleted derived files and folders, reopened unreal and generated the VS files from .uproject.
Maybe this silliness will help a fellow beginner like myself not to ask “stupid” questions.
Or just prevent panic attacks

Extra info - protect your pointers. Fantastic crashes