Hi. I’m running 4.20 on my Mac.
My Mac specs are MacBookPro 2017
High Sierra Version 10.13.6
Accidentally hit compile and there was just the word “class” on a line in my gamemodebase.h file and then Unreal crashed
and can load the Epic Launcher to see my projects but can’t load my specific project. Keeps crashing at 71% on loading.
SEGV_MAPERR at 0x3f8
AGameModeBase::AGameModeBase() Address = 0x15cefa3cc [/Users/me/Desktop/Unreal Projects/Assign1/Source/Assign1/AGameModeBase.cpp, line 20] [in UE4Editor-Assign1-2701.dylib]
UClass::CreateDefaultObject() Address = 0x10673b0d4 (filename not found) [in UE4Editor-CoreUObject.dylib]
I’ve had a look at a few posts but any tips would be great…as you can prob tell from my pathname its for an assignment