Generally speaking it is a third person camera setup with aiming animations. I´ve been also following Tesla´s Twich Stream Game Development (third person “GTA style”) tutorials.
If I move the mouse around, the character follows the movement with the weapon (AimOffsets) and this is a nice effect, but I was wondering how to implement an aiming cross-hair so that the player knows what he is aiming at.
Can anybody please tell me how to set up third person aiming with a crosshair or point me in the right direction? I haven´t seen any tutorials about this.
Thankful for your help,