# Unreal Challenge Spellar Performance: The Light

**URL:** <https://forums.unrealengine.com/t/unreal-challenge-spellar-performance-the-light/782040>\
**Category:** Showcase\
**Tags:** SpellarPerformance\
**Created:** [March 2, 2023, 12:29pm UTC](https://forums.unrealengine.com/t/unreal-challenge-spellar-performance-the-light/782040 "2023-03-02T12:29:10Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![DYLO\_Gaming](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylo_gaming/32/641580_2.png) [@DYLO\_Gaming](https://forums.unrealengine.com/u/DYLO_Gaming)\
**Post date:** [March 2, 2023, 7:57pm UTC](https://forums.unrealengine.com/t/unreal-challenge-spellar-performance-the-light/782040/3 "2023-03-02T19:57:14Z")

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That was so dope!! I need to work on making thick trails & shapes for my FX!!! 😭 I’m in amateur hour over here on my submission lol. Loved your presentation too, very sleek! I was considering using Phase in my project haha

If you have a chance to check out my [submission](https://forums.unrealengine.com/t/spellar-performance-unreal-challenge-dylos-submission/782034), I’d love your thoughts! 😃

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