Unreal Challenge: Creep It Real

Hey @DeadWinter22, and thank you for your questions!

For the first question, as per the Challenge FAQ–we would prefer that participants look at the command-line encoder to add audio from within the Engine when it comes to Movie Render Queue, or add audio tracks via Sequencer. However the first option isn’t the most intuitive without supporting documentation, the only documentation that really goes deep into this is third party. With this, we decided to allow the use of post-production software ONLY for adding the audio, and we will reserve the right to ask to see a screen recording of the render within UE.

As for the second, you are welcome to use the older export workflow, Movie Render Queue isn’t necessary.

Thanks, and good luck! :slight_smile: