Unreal Challenge: Animation

I see you already posted a few links to animation and mocap programs, looks alright. I’m actually looking for something like DeepLabCut to generate skeleton rigs and animations from pose estimation in markerless videos of non humanoid creatures, with an UE5 or Blender integration. This might be the right spot to ask?

GitHub - DeepLabCut/DeepLabCut: Official implementation of DeepLabCut: Markerless pose estimation of user-defined features with deep learning for all animals incl. humans

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