Unreal 5.2 wont launch (Xcode not found)

Oh yes, we actually have some tech in the pipeline that only works on M2 macs (due to some atomics shenanigans) so it should absolutely be functional.

Though their error was a bit different it seems the same in being unable to find Xcode and both requiring it for Metal, or at least the version it’s looking for, so I’d hoped that would clear it up. There are a couple of users actually having this issue with 5.2 it seems so it may be more of an issue than expected. Some are checking to see if lowering Xcode minor versions back to 14.0 or 14.1 but I haven’t heard back on their success.