unreal 5.0.3 building for sdk target 35 android google people

Could you elaborate your Android Studio settings?
I struggled with UE4.27 in order to update my app, and UE5.0 is almost the same in Android environment: they require Android Studio 4.0. UE5.3 require AS Flamingo.
I think you have done something to downgrade the Android Settings. I really appreciate you tell me your settings such as:

  • Android Studio
  • SDK Build Tool
  • UPL for packaging