# unreal 5.0.3 building for sdk target 35 android google people

**URL:** <https://forums.unrealengine.com/t/unreal-5-0-3-building-for-sdk-target-35-android-google-people/1937724>\
**Category:** Mobile\
**Tags:** unreal-engine, question\
**Created:** [July 15, 2024, 4:54am UTC](https://forums.unrealengine.com/t/unreal-5-0-3-building-for-sdk-target-35-android-google-people/1937724 "2024-07-15T04:54:56Z")\
**Posts on this page:** 1\
**Showing post:** 18

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**Author:** ![araz01](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/araz01/32/1028814_2.png) [@araz01](https://forums.unrealengine.com/u/araz01)\
**Post date:** [August 6, 2024, 9:01am UTC](https://forums.unrealengine.com/t/unreal-5-0-3-building-for-sdk-target-35-android-google-people/1937724/18 "2024-08-06T09:01:16Z")

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hi, i looked into the issue further and fixed it here:

> [@UNREAL 5.0.3 RECEIVER\_EXPORTED error in gameactivity.java.template for 34+ api](https://forums.unrealengine.com/t/unreal-5-0-3-receiver-exported-error-in-gameactivity-java-template-for-34-api/1954214):
>
> hi, im facing a simple issue, where the build seems to fail upon not recognizing the “symbol” for RECEIVER\_EXPORTED, i thought id ask if someone has expereinced the same and knew the issue: \GameActivity.java:768: error: cannot find symbol registerReceiver(consoleCmdReceiver, new IntentFilter(Intent.ACTION\_RUN), RECEIVER\_EXPORTED); this is the error, cannot find symbol, and it occurs when i change the //registerReceiver(consoleCmdReceiver, new IntentFilter(Intent.ACTION\_RUN)); to registerR…

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