# Unreal 5.0.1 - Virtual Heightmesh broken?

**URL:** <https://forums.unrealengine.com/t/unreal-5-0-1-virtual-heightmesh-broken/539798>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine\
**Created:** [April 26, 2022, 3:44am UTC](https://forums.unrealengine.com/t/unreal-5-0-1-virtual-heightmesh-broken/539798 "2022-04-26T03:44:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Frenetic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/frenetic/32/1142542_2.png) [@Frenetic](https://forums.unrealengine.com/u/Frenetic)\
**Post date:** [April 26, 2022, 3:44am UTC](https://forums.unrealengine.com/t/unreal-5-0-1-virtual-heightmesh-broken/539798/1 "2022-04-26T03:44:44Z")

</div>

Anyone having issues with getting the heightmesh working?

I have a 4.26 project that imports, the mesh displays/exists, but the material is fubar, it only shows on the one square (plus a bit)…

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/b/b/4bb0b9e702f585b5f55e28a55ea25c0104392799.jpeg)

I’ve tried to rebuild materials, delete/recreate the virtual volumes and attendant textures from scratch in the UE5 version. The materials render fine in the editor but not on the mesh.

I tried to create a new project as a POC to make sure I wasn’t missing something. Set up the landscape w/material:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/a/e/1ae7fb1a9cf8d314e0525fe4b93d9edcb85471f0.png)

Set up volumes, made sure the landscape renders to each, created a heightmesh object, set the settings, built the minmax texture, and nothing…not even a mesh:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/c/e/9ceb83d5bd3109554f2ffbd351382f03c16c5ad3.png)

(note wireframe mode):

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/1/7/5177a5ed5330d623c069c02f4ffed56e4d175625.jpeg)

I OUGHT to at least see a flat-mesh right, even if there is no height information flowing?

Time and effort was spent on the cpu to build the minmax texture so unles I missed something, and I could have, I am unsure why I am seeing what I am seeing.

Is anyone seeing anything funky around the height mesh?
