@Marty-TDK That looks like a 4.18 issue. did you update to 4.18 and is that when the issue occurred? If so 4.19 preview 5 should lessen that issue. Can you send some shots of your lightmap density and a shot of your light map channel uv’s.
I dont think you need to bounce your skylight 100 times, I would try 10 and see if it makes a difference. It should lower your bake times drastically.