# Unreal 4 Environment - Nydalinn

**URL:** <https://forums.unrealengine.com/t/unreal-4-environment-nydalinn/49077>\
**Category:** Game Development\
**Tags:** unreal-engine, Showcase\
**Created:** [December 3, 2015, 1:16pm UTC](https://forums.unrealengine.com/t/unreal-4-environment-nydalinn/49077 "2015-12-03T13:16:25Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![Luxap](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Luxap](https://forums.unrealengine.com/u/Luxap)\
**Post date:** [December 24, 2015, 3:42pm UTC](https://forums.unrealengine.com/t/unreal-4-environment-nydalinn/49077/4 "2015-12-24T15:42:45Z")

</div>

Update on my progress.

Added sculpted rocks to the scene, textured them in substance painter and then added snow over the top parts in Unreal engine.  
Redid the water shader following this tutorial

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

 ![HighresScreenshot00018.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/3X/c/9/c9d75307b6e2045a6e8ead285302c157aadeb988.jpeg)

A couple of steps in between previous post and the next screenshot.

 ![HighresScreenshot00013.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/7/47f8d957f4fef986485b62e3864e7e1929affe07.jpeg)

Further adjusted the water shader and added snow on top of the wall meshes.

 ![HighresScreenshot00014.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/2/42039a14c69ffb0320d812c91938cc72ee9706ff.jpeg)

Added blue crystals, and took another camera angle.

 ![HighresScreenshot00016.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/3X/f/2/f2fe60f9e20bd40849bf088a74f95162962e483e.jpeg)

Then went on and adjusted the water shader even further and added my previously sculpted ice to the scene.  
Not really that happy with the water yet, so going to see if I can adjust that a bit further.

 ![HighresScreenshot00017.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/3X/2/8/286eb9ba9a9940c15bd3ed78550c191dd691fb1e.jpeg)

Let me know what you think about the materials as they are currently, so that I can fix them accordingly.  
With or without the blue crystals? let me know guys.

Thanks for the feedback in advance.

---

_[View the full topic](https://forums.unrealengine.com/t/unreal-4-environment-nydalinn/49077)._
