Unreal 4 engine limit

Hello everybody, I’m quite new with the engine and I want to know what are the limitation of the size of the levels (how many models i can place ecc) before it becomes laggy and if there are any tools or options to show how may resources the levels is using(ram, frames ecc)


It depends on the hardware that the engine is running on, UE4 has a performance profiler so you can see how long things take to process.


nobody can really answer that for you because its not limited by the engine but by your hardware.

there are some built in tools for checking your game performance, here is a link to the performance and profiling documentation.

hope that helps:)


ninja’d by darthviper:p