# \[UNPAID\] UE5 Blueprint Programmer wanted for PS2-style survival horror

**URL:** <https://forums.unrealengine.com/t/unpaid-ue5-blueprint-programmer-wanted-for-ps2-style-survival-horror/2836999>\
**Category:** Job Offerings\
**Tags:** UE-5, unreal-engine, Blueprint\
**Created:** [October 3, 2026, 9:58pm UTC](https://forums.unrealengine.com/t/unpaid-ue5-blueprint-programmer-wanted-for-ps2-style-survival-horror/2836999 "2026-10-03T21:58:54Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![CrakkyCh](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/crakkych/32/1209333_2.png) [@CrakkyCh](https://forums.unrealengine.com/u/CrakkyCh)\
**Post date:** [October 3, 2026, 9:58pm UTC](https://forums.unrealengine.com/t/unpaid-ue5-blueprint-programmer-wanted-for-ps2-style-survival-horror/2836999/1 "2026-10-03T21:58:54Z")

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_Project Title_  
**CORPUS MACHINA**

_Brief Description_  
CORPUS MACHINA is a PS2-styled survival horror game developed on Unreal Engine 5.

You play as a self-aware robot named Asher navigating a megastructure in a dystopian cyberpunk setting.

The game mainly focuses on exploration, environmental puzzles, inventory/item interaction, enemy encounters, and an original story.

_Team Name_  
**nx Studios**

_Team Structure_  
I’m the project lead and director, and currently handle most of the development myself, including game and level design, Blueprint programming and general project management.  
The rest of the team already cover these fields:

- 3D modeling & character animations
- QA/testing
- VA work
- Localization

We are a small hobby team made of friends who work on the project together.

_Previous Work_  
This is our first full-on game that we are planning to release one day.

_Talent Required_  
**UE5 Blueprint Programmer**

I’m looking for a programmer familiar with Blueprints and gameplay programming who would be interested in joining the team as a hobby collaborator.  
I’d mainly like help in implementation and maintaining systems such as

- Inventory and item interactions (use/equip/combine/drop)
- Doors and interactions with the world
- Gameplay and puzzle mechanics
- Other Blueprint stuff as development continues.

You wouldn’t be expected to take over the entire project. I’m mainly looking to offload some of the programming workload so I can focus more on directing, level design, and the creative side of development, as I’m not super proficient in programming.  
UE5/Blueprint experience is required. Experience with survival horror games (such as Resident Evil, Silent Hill, Cry of Fear, Outlast and so on) is a bonus, but not necessary.

_Compensation_  
This is an unpaid hobby collaboration, as I can’t offer a salary yet.  
You would receive proper credit as a team member in the game’s credits, and if the game becomes commercially successful, revenue share may be discussed with other team members.  
I’m looking for someone who is genuinely interested in the project and wants to work on an indie horror game, rather than treating this as a conventional paid job.

_Project’s Website_

[itch.io page](https://crakkych.itch.io/corpus-machina)  
There are also a few devblog posts available there that show current progress so far.

_Contact_  
Feel free to DM me here on the devforum or contact me on Discord  
Discord: crakkych

Thanks for reading!

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**Author:** ![HeroicWalrus2312](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HeroicWalrus2312](https://forums.unrealengine.com/u/HeroicWalrus2312)\
**Post date:** [October 9, 2026, 6:01pm UTC](https://forums.unrealengine.com/t/unpaid-ue5-blueprint-programmer-wanted-for-ps2-style-survival-horror/2836999/2 "2026-10-09T18:01:45Z")

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Hey! I just thought that the CORPUS MACHINA is an amazing project. I am a game developer familiar with Unity and gameplay mechanisms and would be very happy to get to know more about your work and join your team. In particular, I am interested in participation in the development of gameplay mechanics.

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**Author:** ![CrakkyCh](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/crakkych/32/1209333_2.png) [@CrakkyCh](https://forums.unrealengine.com/u/CrakkyCh)\
**Post date:** [October 11, 2026, 9:41pm UTC](https://forums.unrealengine.com/t/unpaid-ue5-blueprint-programmer-wanted-for-ps2-style-survival-horror/2836999/3 "2026-10-11T21:41:00Z")

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Hey there. Thanks for the compliments, but I’m interested in your experience. You mentioned you have some experience with Unity, and this is an Unreal Engine developer forum. Have you worked with Unreal Engine in the past, or did you do exclusively Unity?  
Can you also showcase some of your previous work related to gameplay development and such?

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**Author:** ![HeroicWalrus2312](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HeroicWalrus2312](https://forums.unrealengine.com/u/HeroicWalrus2312)\
**Post date:** [October 14, 2026, 11:34pm UTC](https://forums.unrealengine.com/t/unpaid-ue5-blueprint-programmer-wanted-for-ps2-style-survival-horror/2836999/4 "2026-10-14T23:34:12Z")

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I am currently learning Unreal Engine.  
However, since I already have extensive experience in the gaming industry, I don’t find it particularly difficult.
