# \[UNPAID-ROYALTY\] Looking for a team of Devs for new game

**URL:** <https://forums.unrealengine.com/t/unpaid-royalty-looking-for-a-team-of-devs-for-new-game/242894>\
**Category:** Got Skills?  Looking for Talent?\
**Tags:** unreal-engine, UE5-0\
**Created:** [July 28, 2021, 4:40am UTC](https://forums.unrealengine.com/t/unpaid-royalty-looking-for-a-team-of-devs-for-new-game/242894 "2021-07-28T04:40:47Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [July 28, 2021, 4:57pm UTC](https://forums.unrealengine.com/t/unpaid-royalty-looking-for-a-team-of-devs-for-new-game/242894/2 "2021-07-28T16:57:27Z")

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Hi @BigBadWolf,

I admire your enthusiasm and entrepreneurial aspirations. Reminds me of myself in the early UE days. I’ve been recruiting for my [Royalty Game Project](https://forums.unrealengine.com/t/exorion-survivor-alien-invasion-kaiju-survival-terror/107997) for 3+ years, with little interest. During this time, i’ve been learning UE Blueprints to design network replicated procedural generation subsystems and acquiring Marketplace Assets to develop my game solo.

Now that I think I’m ready to put it all together, I realized my game concept is just too ambitious and i need to scale down significantly. I was warned about this ‘over ambitiousness’ many years ago, but I did not listen. I did learn a lot in the process but have lost my desire to create and overly ambitious game.

Although UE makes it a little easier to dive into game dev, it still takes a lot of work to game dev. I would highly recommend joining an existing team working on a similar project or scale yours down and get started on it solo.

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