# \[UNPAID\] Niagara VFX + UE dev for VR spellcasting RPG — ESSENCEBOUND (Volunteer / Rev-share)

**URL:** <https://forums.unrealengine.com/t/unpaid-niagara-vfx-ue-dev-for-vr-spellcasting-rpg-essencebound-volunteer-rev-share/2840176>\
**Category:** Job Offerings\
**Tags:** unreal-engine\
**Created:** [October 13, 2026, 9:31pm UTC](https://forums.unrealengine.com/t/unpaid-niagara-vfx-ue-dev-for-vr-spellcasting-rpg-essencebound-volunteer-rev-share/2840176 "2026-10-13T21:31:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![moistyeast6969](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@moistyeast6969](https://forums.unrealengine.com/u/moistyeast6969)\
**Post date:** [October 13, 2026, 9:31pm UTC](https://forums.unrealengine.com/t/unpaid-niagara-vfx-ue-dev-for-vr-spellcasting-rpg-essencebound-volunteer-rev-share/2840176/1 "2026-10-13T21:31:02Z")

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I’m Jeremiah — solo dev building ESSENCEBOUND, a fully immersive VR fantasy RPG in Unreal Engine 5. Players compose their own spells from 150 elemental schools and cast them by hand. No menus — forging, brewing, and casting are all done with your hands.

Real in-headset gameplay: [https://www.youtube.com/watch?v=5mOiKDg19Qc](https://www.youtube.com/watch?v=5mOiKDg19Qc)  
Project page: jay1780(dot)itch(dot)io/essencebound

Honest terms up front: this is an unpaid hobby collaboration. I’m a solo dev with a day job; the game is pre-alpha. What I can offer is real credit on the game, a revenue share if it ever earns, and portfolio pieces. We start with ONE small scoped task, so nobody is signing up for a second job.

Looking for:

1. A Niagara VFX artist — elemental spell effects (ice / fire / lightning and fusions) that read clearly in the middle of a fight.
2. A UE dev (C++ or Blueprint) — interested in gesture-based casting and hands-on VR interaction.

A few hours a week is plenty. Say hi here or in the Discord ([ESSENCEBOUND](https://discord.gg/2F6HzQUXK2)) and tell me what you’d want to build first.
