Unload instanced level doesn't work on Android

Hi,
In Blueprints I’m adding node “Create Instance” and next streaming this level by “Load Stream Level”… and all working good but when I call “Unload Stream Level” it crashed:


    LogStreaming: Unload Level: MainScene_1068314200_118
    LogLevel: ActivateLevel /Game/Maps/MainScene_1068314200_118 0 0 0
    ﹕ Assertion failed: !IsRooted() [File:Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h] [Line: 75]
      Assertion failed: Assertion failed: !IsRooted() [File:Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h] [Line: 75]
        System.exit called, status: 0
    I/AndroidRuntime﹕ VM exiting with result code 0, cleanup skipped.

I tested this on PC and it works… this crash is only on Android and only for unloading level… (loading always works).

Please help me.

Thank you.

Hi ,

Do you mind making an AnswerHub thread for this issue? Here are the instructions for what info you should include; in this case since you’re seeing the project crash on the device, logcat logs would be the most pertinent thing to include as a text file to the thread. The linked thread includes instructions for how to find those.

Thanks!