Unload instanced level doesn't work on Android

In Blueprints I’m adding node “Create Instance” and next streaming this level by “Load Stream Level”… and all working good but when I call “Unload Stream Level” it crashed:

    LogStreaming: Unload Level: MainScene_1068314200_118
    LogLevel: ActivateLevel /Game/Maps/MainScene_1068314200_118 0 0 0
    ﹕ Assertion failed: !IsRooted() [File:Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h] [Line: 75]
      Assertion failed: Assertion failed: !IsRooted() [File:Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h] [Line: 75]
        System.exit called, status: 0
    I/AndroidRuntime﹕ VM exiting with result code 0, cleanup skipped.

I tested this on PC and it works… this crash is only on Android and only for unloading level… (loading always works).

Please help me.

Thank you.

Hi kodmistrz,

Do you mind making an AnswerHub thread for this issue? Here are the instructions for what info you should include; in this case since you’re seeing the project crash on the device, logcat logs would be the most pertinent thing to include as a text file to the thread. The linked thread includes instructions for how to find those.