I have finished transporting of “Unity Chan Live” from Unity.
Unity Chan Live
I tried to copy Camera work of official video. It is so hard
YouTube (this project)
If you are interested in my project, I uploaded it on github.
(maybe can play VR Mode)
I have finished Optimisation for Android (Galaxy S6 Edge, Android 7.0)
In my policy
- Same Quality for PC edition (As soon as Possible)
- no Change “Unity chan’s” Materials (for same look)
- Only Use UnrealEngine 4 ( not use DCC tools for reduction, split meshes etc…)
Then maybe can play about 60fps on Moblie.
I think this project will become tutorial for optimazation for android.
By the way, I can not reproduct “Springbone.cs” that is using physics simuration on Unity. So, I tried to record all bone transform infomation and export it, however can not do it.
If you have any ideas, Please tell me!!