# Underwater Postprocessing

**URL:** <https://forums.unrealengine.com/t/underwater-postprocessing/348486>\
**Category:** Rendering\
**Tags:** Water, Post-Processing, unreal-engine, question\
**Created:** [February 24, 2016, 9:30am UTC](https://forums.unrealengine.com/t/underwater-postprocessing/348486 "2016-02-24T09:30:49Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![MaxPower42](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MaxPower42](https://forums.unrealengine.com/u/MaxPower42)\
**Post date:** [February 24, 2016, 9:30am UTC](https://forums.unrealengine.com/t/underwater-postprocessing/348486/1 "2016-02-24T09:30:49Z")

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I just followed this (simple enough) tutorial to create a water volume:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

But either I’m too stupid to find it, or the tutorial doesn’t say anything about how to setup the postprocess volume to get a result like on the screenshots. I checked under tutorials on the site, but nothing. Is there any info on how to create a nice underwater effect?

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**Author:** ![inFacade](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@inFacade](https://forums.unrealengine.com/u/inFacade)\
**Post date:** [February 25, 2016, 2:05pm UTC](https://forums.unrealengine.com/t/underwater-postprocessing/348486/2 "2016-02-25T14:05:27Z")

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yeah i couldn’t see any info on the post process setting either, try this thread, second post has some settings you could try on yours.

> **[Underwater technique](https://forums.unrealengine.com/showthread.php?50786-Underwater-technique)**
>
> Hi fellow UE4 colleagues, I’m trying to re-create an underwater scene in UE4. In the screenshot below, the forefront (corals) are clear as the camera proceeds thru the reef, but the background is blue and faded as the camera moves. Does anyone...

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**Author:** ![anonymous\_user\_b2062005](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b2062005](https://forums.unrealengine.com/u/anonymous_user_b2062005)\
**Post date:** [May 10, 2017, 2:40pm UTC](https://forums.unrealengine.com/t/underwater-postprocessing/348486/3 "2017-05-10T14:40:59Z")

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+1. Same question.
