UNavigationInvokerComponent only spawnable in BP?

Heya,

I tried adding UNavigationInvokerComponent to my code but it wouldn’t have any of it - GetPrivateStaticClass() unresolved external reference error constantly. It seems the class is flagged as BlueprintSpawnable, but wasn’t exported to code. Is there a way around this?

Best regards,
Damir H.

Bump, still same issue.

Have you ever found a solution? I’m getting a linker error when trying to create one in C++ as well.

Edit: You probably forgot to add the NavigationSystem module like me.

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This was quite a long time ago, so I don’t remember. Quite possibly, yes.