# Unable to sculpt, edit, or paint my imported tiled landscape

**URL:** <https://forums.unrealengine.com/t/unable-to-sculpt-edit-or-paint-my-imported-tiled-landscape/482049>\
**Category:** World Creation\
**Tags:** landscape-painting, tiled-landscapes, unreal-engine, Landscape, question, World-Composition\
**Created:** [April 17, 2021, 1:18am UTC](https://forums.unrealengine.com/t/unable-to-sculpt-edit-or-paint-my-imported-tiled-landscape/482049 "2021-04-17T01:18:54Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![asomry](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@asomry](https://forums.unrealengine.com/u/asomry)\
**Post date:** [April 17, 2021, 1:18am UTC](https://forums.unrealengine.com/t/unable-to-sculpt-edit-or-paint-my-imported-tiled-landscape/482049/1 "2021-04-17T01:18:54Z")

</div>

This is my first time using World Comp so I could be missing something. But,

I started by creating a brand new project, next created a new level and then I imported my tiled landscape I had created from [World Creator 2][1]. But here I encountered a problem. I have a LandscapeGizmoActiveActor and several LandscapeStreamingProxy’s. How does one go about adding a landscape material to them? I tried 2 things. First I tried to connect them to a landscape through the Landscape Proxy / Landscape Actor but they wouldn’t connect. Next I tried to add the default [Brushify][2] Material Instance to all of my LandscapeStreamingProxy’s and then sculpt/paint them, but all I get is this. “Landscape actor is not loaded. It is needed to do layer editing.”

[[Album] Landscape Error ![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/d/f/fdf171f3264bc05c9db06f5f3908b81f8c064773.jpeg "Landscape Error") ](https://imgur.com/a/b7iAbuC)

(if the image isn’t showing up here’s the [Link][4])

---

<div class="post-metadata">

**Author:** ![ugmoe](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ugmoe](https://forums.unrealengine.com/u/ugmoe)\
**Post date:** [April 17, 2021, 1:39am UTC](https://forums.unrealengine.com/t/unable-to-sculpt-edit-or-paint-my-imported-tiled-landscape/482049/2 "2021-04-17T01:39:37Z")

</div>

I think you have to check this box when you import. Sorry if this doesnt fix it, I dont do a lot of landscape stuff

![336138-capture.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/7/7/67799fa566b6142a673da44413e8f033080ae409.png)

---

<div class="post-metadata">

**Author:** ![asomry](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@asomry](https://forums.unrealengine.com/u/asomry)\
**Post date:** [April 17, 2021, 6:34pm UTC](https://forums.unrealengine.com/t/unable-to-sculpt-edit-or-paint-my-imported-tiled-landscape/482049/3 "2021-04-17T18:34:40Z")

</div>

That would do it… I thought I remembered to do that but looks like I didn’t. Fixed it perfectly Thanks!

---

<div class="post-metadata">

**Author:** ![asomry](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@asomry](https://forums.unrealengine.com/u/asomry)\
**Post date:** [April 17, 2021, 6:36pm UTC](https://forums.unrealengine.com/t/unable-to-sculpt-edit-or-paint-my-imported-tiled-landscape/482049/4 "2021-04-17T18:36:31Z")

</div>

Yup you have to remember to check this box whilst importing

![336217-help.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/2/a/f2abfc2cb829de9f29301e5c4ad5b3c51ad8c1f6.png)
