# Unable to recreate C++ errors of reviewed plugin assets published to Fab

**URL:** <https://forums.unrealengine.com/t/unable-to-recreate-c-errors-of-reviewed-plugin-assets-published-to-fab/2720840>\
**Category:** Issues & Bug Reporting (Fab)\
**Tags:** error, bug, publish, CPP, fab\
**Created:** [May 8, 2026, 12:04pm UTC](https://forums.unrealengine.com/t/unable-to-recreate-c-errors-of-reviewed-plugin-assets-published-to-fab/2720840 "2026-05-08T12:04:08Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Damien220](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/damien220/32/626350_2.png) [@Damien220](https://forums.unrealengine.com/u/Damien220)\
**Post date:** [May 8, 2026, 12:04pm UTC](https://forums.unrealengine.com/t/unable-to-recreate-c-errors-of-reviewed-plugin-assets-published-to-fab/2720840/1 "2026-05-08T12:04:09Z")

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### Summary

Hi community, hope you are doing well,  
It has been 3 occurences where i submit plugins (developed by me) on Fab and receive a report of the need to review the plugins, where they send errors with code that have not been raised on my build, knowing that i did build the code and run it in my enviroment, and also there is a plugin that i used to build a project with and that one got a review for error fixing.  
Also i unable to recreate the errors sent by Fab team, so the fix is just based on the sent document.  
I would like to know what might be the Fab enviroment test build they are using to test assets?  
My enviroment is : Win 11, Unreal engine 5.7, Visual studio 2022 Version 17.14.30.

### What type of bug are you experiencing?

Plugins

### Steps to Reproduce

unable to reproduce

### Expected Result

Trying to find the enviroment build needed for the build

### Observed Result

fab team enviroment

### Platform

Checking what fab team enviroment is

### Operating System

Win 11

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<div class="post-metadata">

**Author:** ![Damien220](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/damien220/32/626350_2.png) [@Damien220](https://forums.unrealengine.com/u/Damien220)\
**Post date:** [May 12, 2026, 9:17am UTC](https://forums.unrealengine.com/t/unable-to-recreate-c-errors-of-reviewed-plugin-assets-published-to-fab/2720840/2 "2026-05-12T09:17:47Z")

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In case anyone have this same problem, and after contacting fab support they advised to use the following command:

Engine\Build\BatchFiles\RunUAT.bat BuildPlugin -Plugin=[Path to .uplugin file, must be outside engine directory] -Package=[Output directory] -Rocket
