# Unable to load a live session in any map

**URL:** <https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fixed, fortnite\
**Created:** [March 13, 2026, 4:25pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976 "2026-03-13T16:25:25Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![SirDustyDirks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sirdustydirks/32/1087327_2.png) [@SirDustyDirks](https://forums.unrealengine.com/u/SirDustyDirks)\
**Post date:** [March 13, 2026, 4:25pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/1 "2026-03-13T16:25:25Z")

</div>

### Summary

I have followed the following steps to fix it myself without improvement:

1. Reinstall Fortnite and UEFN
2. Disable all VPNs
3. Ensure Fortnite is bypassing my windows defender firewall
4. Restarted my PC

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Live Edit

### Steps to Reproduce

1. I create a new UEFN island using the Blank Template
2. Launch a Session

### Expected Result

The session should open and connect within Fortnite automatically.

### Observed Result

The session fails to open and connect to Fortnite

### Platform(s)

PC

### Upload an image

 ![Screenshot 2026-03-13 105709.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/e/71ed6f01ea964b7a8a5d549ca8b4b11db2468350.png)  
 ![Fortnite Screenshot 2026.03.13 - 10.55.46.13.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/2/d/42d349157d3159985245f0c0e5307de27d1712ce.png)  
 ![Screenshot 2026-03-13 112151.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/9/1/391af39e5029fd6717634cc1ec87d3d72ab37606.png)

### Additional Notes

LogValkyrieActivityTracker: Warning: Session → Fail Activity: ConnectToBeacon - Initial failure  
LogValkyrieActivityTracker: Warning: Session → Fail Activity: LoadingNewContent - Initial failure  
LogValkyrieSummary: Failed to update content due to initial failure.  
LogBeacon: Verbose: Client beacon (ValkyrieBeaconClient\_3) connection failure, handling connection timeout.  
LogBeacon: OnlineBeacon ValkyrieBeaconClient\_3 requesting net driver destruction: Name:IpNetDriver\_3 Def:BeaconNetDriver IpNetDriver\_3  
LogNet: SetPendingDestruction: 1 on Name:IpNetDriver\_3 Def:BeaconNetDriver IpNetDriver\_3)  
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!  
LogValkyrieRequestManagerEditor: Executing Step ClearFoundConnectInfo  
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 60.00, Real: 60.00, Good: 60.00, DriverTime: 60.07, Threshold: 60.00, [UNetConnection] RemoteAddr: 18.88.18.67:15023, Name: IpConnection\_3, Driver: Name:IpNetDriver\_3 Def:BeaconNetDriver IpNetDriver\_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: MCP:4b2b1b4cad61442e82bd2b8d1bc28f70)  
LogNet: NetworkFailure: ConnectionTimeout, Error: ‘UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 60.00, Real: 60.00, Good: 60.00, DriverTime: 60.07, Threshold: 60.00, [UNetConnection] RemoteAddr: 18.88.18.67:15023, Name: IpConnection\_3, Driver: Name:IpNetDriver\_3 Def:BeaconNetDriver IpNetDriver\_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: MCP:4b2b1b4cad61442e82bd2b8d1bc28f70’  
LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.88.18.67:15023, Name: IpConnection\_3, Driver: Name:IpNetDriver\_3 Def:BeaconNetDriver IpNetDriver\_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: MCP:4b2b1b4cad61442e82bd2b8d1bc28f70, Channels: 3, Time: 2026.03.13-16.05.07, TimeSinceTickDispatch: 0.002348, TimeSinceRecv: -1.000000, TimeSinceTickFlush: 0.002196, TimeSinceSend: -1.000000  
LogNet: UNetConnection::SendCloseReason:  
LogNet: - Result=ConnectionTimeout, ErrorContext=“ConnectionTimeout”  
LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.88.18.67:15023, Name: IpConnection\_3, Driver: Name:IpNetDriver\_3 Def:BeaconNetDriver IpNetDriver\_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: MCP:4b2b1b4cad61442e82bd2b8d1bc28f70  
LogNet: DestroyNamedNetDriver: Name:IpNetDriver\_3 Def:BeaconNetDriver IpNetDriver\_3  
LogExit: Name:IpNetDriver\_3 Def:BeaconNetDriver IpNetDriver\_3 shut down  
LogValkyrieRequestManagerEditor: HandleValkyrieBeaconConnectionFailureWhileConnecting - bSuccessfullyConnected: false  
LogValkyrieRequestManagerEditor: Executing Step DestroyValkyrieBeacon  
LogValkyrieRequestManagerEditor: Destroying valkyrie beacon  
LogValkyrieSummary: Destroying Valkyrie Beacon  
LogBeacon: Verbose: Destroying beacon ValkyrieBeaconClient\_3, netdriver NULL  
LogValkyrieRequestManagerEditor: Executing Step ClearFoundConnectInfo  
LogValkyrieRequestManagerEditor: Executing Step HandleServerConnectionLost  
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::ServerConnectionLost  
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::SetUploadRequired 1  
LogValkyrieFortniteEditorLiveEdit: Verbose: FValkyrieFortniteEditorLiveEdit::SetTrackingUploadRequired 0

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 13, 2026, 5:15pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/3 "2026-03-13T17:15:06Z")

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Thank you! Getting this to the team.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 13, 2026, 7:02pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/4 "2026-03-13T19:02:14Z")

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Could we get your full logs please?

> [@How to get your Fortnite logs](https://forums.unrealengine.com/t/how-to-get-your-fortnite-logs/682382):
>
> At times, we will ask you to send us your logs when you’re having an issue in UEFN. Here is how to do that: UEFN Logs Exit Fortnite. Click on Start or press the Windows Key + R. Type \AppData\Local\UnrealEditorFortnite\Saved\Logs and press Enter. Zip your Logs folder and attach the zip file to your reply. To find UEFN Logs while working in UEFN: Click “Output Log” at the bottom of the window. Click on “Setting” at the top right of the window Click “Open Source Location” Zip your Logs folder…

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<div class="post-metadata">

**Author:** ![SirDustyDirks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sirdustydirks/32/1087327_2.png) [@SirDustyDirks](https://forums.unrealengine.com/u/SirDustyDirks)\
**Post date:** [March 13, 2026, 7:11pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/5 "2026-03-13T19:11:54Z")

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[Logs SirDustyDirks.zip](https://forums.unrealengine.com/uploads/short-url/aENp5XT8HzfkdfKX8j7ruHk3L5E.zip) (14.0 MB) Here you go!

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 16, 2026, 2:25pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/7 "2026-03-16T14:25:06Z")

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@SirDustyDirks HI 😉

Could you please reproduce the issue and only send us the most recent editor log?[username]\AppData\Local\UnrealEditorFortnite\Saved\Logs\UnrealEditorFortnite.log

Sorry for the trouble, and thank you!

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<div class="post-metadata">

**Author:** ![SirDustyDirks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sirdustydirks/32/1087327_2.png) [@SirDustyDirks](https://forums.unrealengine.com/u/SirDustyDirks)\
**Post date:** [March 16, 2026, 4:19pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/8 "2026-03-16T16:19:47Z")

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Here you go!

[UnrealEditorFortnite.log](https://forums.unrealengine.com/uploads/short-url/dHp8GS7X3JyOoLnhD42ws630iYu.log) (1.5 MB)

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 16, 2026, 8:33pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/9 "2026-03-16T20:33:02Z")

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Rock star. Thank you!

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 18, 2026, 1:20pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/10 "2026-03-18T13:20:29Z")

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Me again. Could you get another fresh repro and send these?

C:\Users\[username]\AppData\Local\FortniteGame\Saved\Logs\FortniteGame.log  
C:\Users\[username]\AppData\Local\UnrealEditorFortnite\Saved\Logs\UnrealEditorFortnite.log (again)

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<div class="post-metadata">

**Author:** ![SirDustyDirks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sirdustydirks/32/1087327_2.png) [@SirDustyDirks](https://forums.unrealengine.com/u/SirDustyDirks)\
**Post date:** [March 18, 2026, 1:38pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/11 "2026-03-18T13:38:58Z")

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[UnrealEditorFortnite.log](https://forums.unrealengine.com/uploads/short-url/6mB0qyZhPsrrkbsrmNnOYk2Ghrx.log) (1.4 MB)

I have reproduced the issue and aquired the new 3/18/26 log for the Unreal Editor

But when I checked the Fortnite Game folder no log for FortniteGame.log was generated for 3/18/26

This is because the game wont open when I launch a session.

Let me know what else I can send. Thanks!

 ![Screenshot 2026-03-18 083700](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/2/6/b268bde2a5e4e296f40758d7c32a6e6d06f44d91.png)

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 20, 2026, 10:04am UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/12 "2026-03-20T10:04:30Z")

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And one more time…

Launch the FN client

1. Launch UEFN Editor

2. launch session

3. Send log again  
C:\Users\[username]\AppData\Local\FortniteGame\Saved\Logs\FortniteGame.log  
C:\Users\[username]\AppData\Local\UnrealEditorFortnite\Saved\Logs\UnrealEditorFortnite.log (again)

Please note that the logs should be pulled while the client is running. The team apologizes for all of the requests!

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<div class="post-metadata">

**Author:** ![GameExp](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gameexp/32/1046494_2.png) [@GameExp](https://forums.unrealengine.com/u/GameExp)\
**Post date:** [March 20, 2026, 1:40pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/13 "2026-03-20T13:40:25Z")

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Hey there! I have the same issue, but only for one map of mine. I have additionally tested it with a freshly created lightsaber example before this, and it launched correctly. I hope my logs would be helpful as well:

[UnrealEditorFortnite.log](https://forums.unrealengine.com/uploads/short-url/m3qYXm7mk37s3iP7Q0wdMp1mqJb.log) (7.5 MB)

[FortniteGame.log](https://forums.unrealengine.com/uploads/short-url/yqrSZL4unjqJmrO2CySOquwgFnG.log) (3.6 MB)

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 20, 2026, 1:41pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/14 "2026-03-20T13:41:02Z")

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Thank you so much @GameExp !

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 21, 2026, 11:15am UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/15 "2026-03-21T11:15:09Z")

</div>

@GameExp Your issue seems to be different. Could you start a new thread with all your info so we can investigate?

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<div class="post-metadata">

**Author:** ![SirDustyDirks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sirdustydirks/32/1087327_2.png) [@SirDustyDirks](https://forums.unrealengine.com/u/SirDustyDirks)\
**Post date:** [March 24, 2026, 4:34pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/16 "2026-03-24T16:34:51Z")

</div>

[UnrealEditorFortnite.log](https://forums.unrealengine.com/uploads/short-url/qE62qE0B0iucANjZP0cgoF1ghD4.log) (2.9 MB)

[FortniteGame.log](https://forums.unrealengine.com/uploads/short-url/qmORN6i2ZGBAPZbf7CNwQqQ9BcK.log) (9.2 MB)

@Flak it looks like everything works when I open Fortnite’s client first, then open UEFN and launch a session. Here are the logs where it worked sucessfully. I am still unable to launch the Fortnite client “from UEFN” when starting a session.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 24, 2026, 4:35pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/17 "2026-03-24T16:35:32Z")

</div>

Thank you! I’ll pass this along.

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<div class="post-metadata">

**Author:** ![SirDustyDirks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sirdustydirks/32/1087327_2.png) [@SirDustyDirks](https://forums.unrealengine.com/u/SirDustyDirks)\
**Post date:** [March 30, 2026, 2:57pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/18 "2026-03-30T14:57:15Z")

</div>

Hey Flak, any word on this? Thank you!

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 30, 2026, 3:35pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/19 "2026-03-30T15:35:58Z")

</div>

Hi @SirDustyDirks - It’s still being worked on, nothing new to report.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [March 30, 2026, 4:09pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/21 "2026-03-30T16:09:13Z")

</div>

See above 🙂 I hope to have more news soon.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [April 3, 2026, 12:57pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/23 "2026-04-03T12:57:46Z")

</div>

@SirDustyDirks it looks like we have a fix scheduled for 40.20.

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<div class="post-metadata">

**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [June 2, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976/24 "2026-06-02T20:00:48Z")

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FORT-1071775 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 40.20.

[Next page](https://forums.unrealengine.com/t/unable-to-load-a-live-session-in-any-map/2705976.md?page=2)
