# Unable to Launch Session of UEFN project due to errors

**URL:** <https://forums.unrealengine.com/t/unable-to-launch-session-of-uefn-project-due-to-errors/2081364>\
**Category:** Issues and Bug Reporting\
**Tags:** crash, fortnite-creative, unreal-editor-for-fortnite, bug-report, fortnite\
**Created:** [October 22, 2024, 11:28pm UTC](https://forums.unrealengine.com/t/unable-to-launch-session-of-uefn-project-due-to-errors/2081364 "2024-10-22T23:28:50Z")\
**Posts on this page:** 1\
**Showing post:** 19

<div class="post-metadata">

**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [October 29, 2024, 11:19am UTC](https://forums.unrealengine.com/t/unable-to-launch-session-of-uefn-project-due-to-errors/2081364/19 "2024-10-29T11:19:46Z")

</div>

hi @Hardcawcanary @audieloco ,  
Still following this thread 😴 , but your talk of references has woken me up 🤣

There is a problem with references UEFN and FAB when this came out of FAB Alpha to Final

In my workaround starting the Metahuman Importer allows FAB references, possibly after June 2024, to work.

[fab and UEFN not working -Possible workaround](https://forums.unrealengine.com/t/fab-and-uefn-not-working/2086590/10)

Remember that some assets may not appear in the new FAB as the Seller has **declined** to update them. There is one in my FAB library because the final version is now $249 🤣

[Low Marketplace Sales - Distribution / UE Marketplace - Epic Developer Community Forums](https://forums.unrealengine.com/t/low-marketplace-sales/1240863/29)

[FAB UEFN status update at 31.41](https://forums.unrealengine.com/t/fab-and-uefn-not-working/2086590/9)

---

_[View the full topic](https://forums.unrealengine.com/t/unable-to-launch-session-of-uefn-project-due-to-errors/2081364)._
