Summary
When I launch a private playtest for one particular UEFN project, the session starts to load, the loading screen flickers once, and a few seconds later every player is sent back to the Fortnite lobby. Other projects on the same machines work normally.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Open the search bar in fortnite
- Enter our playtest code: 5069-6268-5257
- Press “Play” and wait
Expected Result
All queued players spawn inside the map after the loading screen finishes.
Observed Result
The loading screen appears for a couple of seconds, flickers briefly, and then every player is returned to the lobby instead of entering the map.
Platform(s)
windows
Island Code
5069-6268-5257
Video
Additional Notes
- No warnings or errors appear in UEFN before launching the playtest.
- Restarting Fortnite, verifying game files, and re-uploading the project did not help.
- The issue seems user-specific and intermittent: on one day I could enter while a teammate could not, and vice versa. Now it hasn’t worked in a long time.
- The normal “Launch session” works. I dont know if a release of this map will work because of the fact that the private playtest session doesn’t work. Which is very frustrating because we are working for almost a year actively on this project with around 50.000 Lines of custom verse code and we are almost finished.