# Unable to create new projects, or load existing projects since the update

**URL:** <https://forums.unrealengine.com/t/unable-to-create-new-projects-or-load-existing-projects-since-the-update/1966877>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [August 8, 2024, 10:13am UTC](https://forums.unrealengine.com/t/unable-to-create-new-projects-or-load-existing-projects-since-the-update/1966877 "2024-08-08T10:13:10Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![bozzr1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@bozzr1](https://forums.unrealengine.com/u/bozzr1)\
**Post date:** [August 8, 2024, 10:13am UTC](https://forums.unrealengine.com/t/unable-to-create-new-projects-or-load-existing-projects-since-the-update/1966877/1 "2024-08-08T10:13:10Z")

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### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

UI/Tools

### Summary

Problem:  
I am unable to load any of my existing projects, they get stuck on either 36% or 10%.  
I am unable to create any new projects, they get stuck on 0%.  
I have left it load for over an hour and they never progress.  
When creating new projects, Unreal Revision Control states “Revision Control unavailable because of problem with Revision Control Server”. I am also unable to disable this as the checkbox can’t be interacted with.  
This has started this week, I suspect since the most recent update.

Things I’ve Tried:  
Restarted PC.  
Verified UEFN game files.  
Reinstalled UEFN.  
Tried opening multiple different projects.  
Disabled Windows firewall.  
Disabled Windows Defender.

### Steps to Reproduce

1. Start UEFN
2. Attempt to create new project or load an existing project.

### Expected Result

UEFN to finish loading the project.

### Observed Result

Projects never load.

### Platform(s)

PC

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<div class="post-metadata">

**Author:** ![bozzr1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@bozzr1](https://forums.unrealengine.com/u/bozzr1)\
**Post date:** [August 8, 2024, 10:18am UTC](https://forums.unrealengine.com/t/unable-to-create-new-projects-or-load-existing-projects-since-the-update/1966877/2 "2024-08-08T10:18:25Z")

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Logs attached for the creating a new project and loading 2 existing projects where 1 gets to 10% and the other gets to 36%

[UnrealEditorFortnite-CreatingNewProject.log](https://forums.unrealengine.com/uploads/short-url/b703oaBhcOFldAydXdcfgzAtQBw.log) (1.6 MB)  
[UnrealEditorFortnite-LoadingExistingProjectStuckOn10Percent.log](https://forums.unrealengine.com/uploads/short-url/ioB3SrZPKc8ZqK0rkcE5bCpV0k7.log) (1.6 MB)  
[UnrealEditorFortnite-LoadingExistingProjectStuckOn36Percent.log](https://forums.unrealengine.com/uploads/short-url/o4kCpy8GxOJNybuV6zG8Xl9KMwN.log) (1.6 MB)

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<div class="post-metadata">

**Author:** ![bozzr1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@bozzr1](https://forums.unrealengine.com/u/bozzr1)\
**Post date:** [August 8, 2024, 11:43am UTC](https://forums.unrealengine.com/t/unable-to-create-new-projects-or-load-existing-projects-since-the-update/1966877/3 "2024-08-08T11:43:21Z")

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FIXED!

Attempt these at your own risk, but it fixed this issue for me.

1. Exit UEFN and Epic Games Launcher.
2. Browse to: C:\Users\YOUR-USERNAME\AppData\Local\Temp\ .net
3. Backup the “urc” folder to another location
4. Delete the “urc” original folder
5. Relaunch UEFN and everything working again.

I found the issue as everything pointed towards Unreal Revision Control being the issue, so I found the urc.exe file in C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\

I ran that urc.exe to see what would happen and got the following message:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/c/4/3c44f1c8600507912dabbec52b5dc41783597b03.png)

From reading that it sounded like something was corrupt in that urc folder, so deleting it and letting UEFN recreate it seemed to work.

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<div class="post-metadata">

**Author:** ![wouter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/wouter/32/1036116_2.png) [@wouter](https://forums.unrealengine.com/u/wouter)\
**Post date:** [August 10, 2024, 12:18pm UTC](https://forums.unrealengine.com/t/unable-to-create-new-projects-or-load-existing-projects-since-the-update/1966877/4 "2024-08-10T12:18:38Z")

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Glad to see you were able to sort this @bozzr !
