I am unable to create c++ project in unreal engine, i can run c++ project of version 5.1.1 but 5.3 is not working
i get this error when i create c++ project or convert blueprint to c++ project
Build started at 05.05 PM…
1>------ Build started: Project: , Configuration: Development_Editor x64 ------
1>Using bundled DotNet SDK version: 6.0.302
1>Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” Editor Win64 Development -Project="D:\Core****.uproject" -WaitMutex -FromMsBuild
1>Log file: C:\Users*\AppData\Local\UnrealBuildTool\Log.txt
1>Using ‘git status’ to determine working set for adaptive non-unity build (D:\Core**).
1>Creating makefile for ****Editor (no existing makefile)
1>Parsing headers for **Editor
1> Running Internal UnrealHeaderTool D:\Core****.uproject D:\Core**\Intermediate\Build\Win64***Editor\Development*Editor.uhtmanifest -WarningsAsErrors -installed
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\EditableText.h(121): error : Unable to find ‘enum’ with name ‘ETextJustify::Type’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\TextWidgetTypes.h(89): error : Unable to find ‘enum’ with name ‘ETextJustify::Type’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\SpinBox.h(83): error : Unable to find ‘enum’ with name ‘ETextJustify::Type’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\TextWidgetTypes.h(93): error : Unable to find ‘class’, ‘delegate’, ‘enum’, or ‘struct’ with name ‘ETextWrappingPolicy’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\TextWidgetTypes.h(48): error : Unable to find ‘class’, ‘delegate’, ‘enum’, or ‘struct’ with name ‘ETextFlowDirection’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\EditableText.h(216): error : Unable to find ‘class’, ‘delegate’, ‘enum’, or ‘struct’ with name ‘ETextJustify::Type’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\EditableText.h(219): error : Unable to find ‘class’, ‘delegate’, ‘enum’, or ‘struct’ with name ‘ETextJustify::Type’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\TextWidgetTypes.h(66): error : Unable to find ‘class’, ‘delegate’, ‘enum’, or ‘struct’ with name ‘ETextJustify::Type’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\EditableTextBox.h(123): error : Unable to find ‘enum’ with name ‘ETextJustify::Type’
1>C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\UMG\Public\Components\EditableTextBox.h(239): error : Unable to find ‘class’, ‘delegate’, ‘enum’, or ‘struct’ with name ‘ETextJustify::Type’
1>Total of 0 written
1>Total execution time: 6.76 seconds
1>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command "“C:\Program Files\Epic Games\UE_5.3\Engine\Build\BatchFiles\Build.bat” Editor Win64 Development -Project="D:\Core***.uproject" -WaitMutex -FromMsBuild" exited with code 6.
1>Done building project ".vcxproj" – FAILED.
========== Build: 0 succeeded, 1 failed, 10 up-to-date, 0 skipped ==========
========== Build completed at 05.05 PM and took 08.388 seconds ==========