Unable to alter the colour of a mannequin

I don’t see anything in that video that is out of date, where exactly did you get stuck? You just need a material that has a vector parameter, in your character blueprint’s construction script, create a dynamic material instance of that material and store it as a variable. Then whenever you want to change the color, just grab the material reference and “Set Vector Parameter Value” off of it, with whatever color input you want. It’s all in the video though.