I’m lately having problems with the focus on my UMG widgets when running my program in standalone mode or the build package. When I start the program the focus is the to the 3D environment but overlayed UMG widgets aren’t clickable furthermore the mouse is locked to the 3D application window. I can only get out of the window by clicking the “windows” button to open the windows start menu. It further gives me back the focus on my UMG widgets which are then working as expected as long as I don’t click into empty space of the 3D environment.
I’ve updated to UE4.14 but have older builds on UE4.10/UE4.11 which are working as expected.