I would like to create the ability to click a UMG interface button. Teleport my character and point it in a specific direction. I’ve used the teleport, but I really need it to look in a certain direction after it teleports. Any help would be appreciated.
just rotate pawn (or player character after teleport)
or apply transform to player instead of just new location, ie get world transform of teleport, break it, set scale to 1,1,1, make back into transform and apply to player or pawn.