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UMG problem: Menus with server and client problem

I’m having problems with using UMG with multiple clients. Here is my BP script:
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When i run the game with 1 server and 3 clients, i have to push a button 3 times for it to go away. If i have 5 clients and 1 server, i have to push the button 6 times for it to go away. So for however many clients i pick, i have to click that many times on a button.