# \[UMG\] Outline Settings and Parent Borders

**URL:** <https://forums.unrealengine.com/t/umg-outline-settings-and-parent-borders/385674>\
**Category:** Platform & Builds\
**Tags:** outline, border, unreal-engine, question\
**Created:** [February 21, 2017, 3:15pm UTC](https://forums.unrealengine.com/t/umg-outline-settings-and-parent-borders/385674 "2017-02-21T15:15:11Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_854fcd0b](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_854fcd0b](https://forums.unrealengine.com/u/anonymous_user_854fcd0b)\
**Post date:** [February 21, 2017, 3:15pm UTC](https://forums.unrealengine.com/t/umg-outline-settings-and-parent-borders/385674/1 "2017-02-21T15:15:11Z")

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Widget Blueprint → Add a **Border** with a **Textblock** in it.

**Textblock** → Font → Outline Settings → [Outline Size = 1] & [Outline Color = White]

Now from your **Border** change the _Content Color and Opacity_.

The outline isn’t touched at all.

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [February 21, 2017, 6:29pm UTC](https://forums.unrealengine.com/t/umg-outline-settings-and-parent-borders/385674/2 "2017-02-21T18:29:51Z")

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Hello Absolute Reality,

This appears to share the same root cause as a known issue. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: [Unreal Engine Issues and Bug Tracker (UE-40691)](https://issues.unrealengine.com/issue/UE-40691)

Make it a great day
