Umg on screen scaling problem (name tag)

Has anyone successfully made a name rage that uses on screen so it scales and faces the player where it stays over the players head and scales up and outward the closer you get etc. right now if I place it over there head it appears mid body at distance and moves up when close. If I noticed if I anchor it too or bottom it moves to the top of the screen at an extreme or bottom.

My umg for the name plate is custom size of 300x35

Thoughts? Examples?

I’ve tried I game text render but seems to have a similar scale problem. Plus the added tick to adjust to face camera

Strike that, got it working, set the nameplate umg size to screen size. Then off set the border container which is anchored center to bout -35 y which puts it where I want it.

Don’t think this step mattered but I locked the scale of the umg in the player bp.