Hi,
Im having a problem Getting an image to show up after ive bound it to a array from a struct. I have to first close the beginning widget after the pickup, just to get it to show on the widget when I bring it back up. then I just get a grey box. for a button
This is my button graph “Supposedly” pulling the image from the actor
This is the UMG Button with an image overlay
This is what UMG Design I want the button to show on top of
This is the Graph for the bag
Player Drawing the inventory Widget
Object im pulling the Texture from
And the struct I used for the object